14.2.05 || interactive buddy
an amazingly programmed game where you can 'take good care' of your buddy with the help of grenades, molotov cocktails and stun guns. found here.

the best feature, though, is the scripting engine, which allows you to create your own modes for it. try out these scripts of mine:

electrocution balls
if(firstRun(),
resetVars()+
assign(oMouse,getMouseDown())+assign(eh,true),0);

if(getMouseDown(),
if(eh,assign(eratatawin,create("bouncyball",getXMouse(),getYMouse(),0,0))+
assign(eh,false),0)+
setX(eratatawin,getXMouse())+
setY(eratatawin,getYMouse())+
setXV(eratatawin,0)+
setYV(eratatawin,0)+
assign(lastx,getXMouse())+
assign(lasty,getYMouse()),0);

if(bnot(getMouseDown())&&oMouse,
assign(lastxv,getXMouse()-lastx)+
assign(lastxy,getYMouse()-lasty)+
setXV(eratatawin,lastxv)+
setXY(eratatawin,lastxy),0);

oMouse=getMouseDown();

if(lastxv!=sign(getXV(eratatawin)) lastxy!=sign(getYV(eratatawin)),
shock(getX(eratatawin)+4,getY(eratatawin)+4)+
shock(getX(eratatawin)-4,getY(eratatawin)+4)+
shock(getX(eratatawin)-4,getY(eratatawin)-4)+
shock(getX(eratatawin)+4,getY(eratatawin)-4)+
assign(lastxv,sign(getXV(eratatawin)))+
assign(lastxy,sign(getYV(eratatawin))),0);


rain of fire
whatever = random()*100;
xpos = random()*540;
ypos = 20;
if(whatever>75,create("fireball",xpos,ypos,random()*5,-random()*5),0)


-krring
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